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"Gear Clash": Video Game
Video Game, 2D Art, Animation, Game Design
January 2025

ABOUT
"Gear Clash" is an arena-battle strategic multiplayer game set in an alternate 19th centuary europe, where a new type of machines powered by oil threatens to replace old steam powered machines. Using advanced robots, each school of machinery aims to destroy the other's airship and assert it's dominance.

DESIGN
for the design of the game mechanic I was aiming to create a fast paced action heavy experience while at the same time having strategy and decision making be a core pillar.
The goal was to create a perfect balance between three pillars of the gameplay, attack defense and repair.
For the visual development I aimed to create a distinctive feel to the two schools of machinery, each one represented in the game by the player character, air ship and environment. For the style I took inspiration from cartoony style of super cell games giving a sort of cell shaded 3d look to the characters. I made the animation for the characters, air ships, gears and vents in the unity engine.

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